Master Of The Skies The Red Ace Download UPDATED

Master Of The Skies The Red Ace Download

"There'southward no such thing as a foolproof plan. ... Ain't that right?"
― Albert Genette[three]

Ace Gainsay 10: Skies of Deception [a] is the seventh Ace Combat game and the showtime PlayStation Portable game in the franchise. It was released worldwide in 2006.

Taking place in 2020 on the South Osean continent, Ace Combat 10 depicts the Aurelian War, a conflict between the player'due south homeland of Aurelia and the invading nation of Leasath. While the protagonist, callsign Gryphus 1, works to repel the invaders, the cutscenes follow journalist Albert Genette equally he unravels a nighttime conspiracy behind the war.

Ace Combat X introduced several new mechanics such as the Multi-Purpose Gauge for displaying mission objectives and the ability to melody aircraft using unlockable parts; the latter feature is now nearly-ubiquitous in the Ace Combat franchise. Ace Combat Ten also expanded on the ability in some prior games to cull alternate missions, assuasive players to choose which missions they desire to complete next or skip some missions entirely. These decisions modify which enemies the role player will face and the objectives of certain missions.

Ace Combat Ten, like all other PSP games, could be converted to digital format in Japan for the PS Vita. As of 2016, this was no longer available. Players who already owned the digital version of Ace Combat X could nevertheless re-download it, but new players will not be able to acquire it.

Contents

  • i Portal
  • 2 Plot
    • 2.1 Combatants
    • 2.2 Synopsis
    • 2.iii Characters
  • iii Gameplay
    • 3.one Campaign
      • 3.1.1 Difficulty
    • iii.two List of recycled elements from the PS2 games
  • iv Multiplayer
    • four.1 Modes
  • 5 Aircraft
  • 6 Gallery
  • 7 Trivia
  • 8 Footnotes
  • 9 References

Portal

  • Aircraft
  • Characters
  • Locations
  • Entrada Missions
  • Multi-Purpose Gauge

Plot

Combatants

Synopsis

The Federal Republic of Aurelia is a peaceful and wealthy nation located on the southern border of the South Osean continent. Its mild climate and vast underground resources take kept Aurelia out of war and conflicts for many decades. Contrary to Aurelia's prosperity, its northeastern neighbour, the Democratic Republic of Leasath, was embroiled in a long ceremonious state of war for many years, until the state of war came to an end one twelvemonth before the events of the game.

Nether the command of Full general Diego Gaspar Navarro, Leasath invades Aurelia, claiming the war equally retaliation for Aurelia's supposed involvement in promoting the civil war in Leasath. Aurelia, unprepared for the invasion, was almost entirely taken over in under ten days due to the power of Leasath's advanced superweapon, the cloaked airborne fortress Gleipnir.

Reduced to a unmarried operating air base, Aubrey Air Forcefulness Base of operations, the remnants of the Aurelian armed services band together to strike back at the invading Leasath forces. At the forefront of this crusade is the concluding of the Aurelian Air Force, led past ace airplane pilot Gryphus 1 who, equally one of the last survivors of the Gryphus Squadron, bears the mark of the Southern Cross. As Aurelia'southward terminal promise, Gryphus i must liberate his state from the Leasath occupation forces.

The cutscenes follow Albert Genette, a returning character and investigative journalist from Ace Combat v: The Unsung War. While writing a story about the state of war, he uncovers concerning evidence that points to the war being orchestrated by Navarro in social club to amass a fortune through arms dealing and to develop an ultimate weapon.

Characters

  • Gryphus i is the silent protagonist and main character of the game. The leader of the Gryphus Squadron, he leads the Aurelian military to victory later on surviving an assail by the Gleipnir.
  • Eugene Solano, callsign Crux, is the Gryphus Squadron'due south radio operator. A rookie who grows more experienced equally the state of war progresses, he holds bully respect for Gryphus 1.
  • Diego Gaspar Navarro is the leader of the Leasath armed forces, and is later revealed to exist the puppet master of the war.
  • Albert Genette serves as the game'south narrator. He originally wished to finish the encompass story on the war as apace as possible, simply he decides to remain in Aurelia after uncovering conspiracies behind the scenes.

Gameplay

Ace Combat X overall plays very similarly to Ace Gainsay 04: Shattered Skies, utilizing like flight mechanics. Different Ace Gainsay 04's point-based missions, notwithstanding, Ace Combat X focuses more on target devastation missions.

Players gain money by destroying enemies with points being converted directly into credits. Once the mission objectives are complete, the thespian is awarded bonus credits for performing to a higher place and beyond the requirements of the mission objectives. With special missions that crave landing or refueling in mid-air, bonus credits tin be earned by completing said tasks quickly and accurately.

Afterward meeting certain game conditions, the player can choose 4 unlike pigment schemes for each unlockable aircraft. Sure planes may be "tuned" for improved operation past unlocking and purchasing parts in Entrada Fashion, examples of which include thrust-vectoring nozzles, avant-garde canards and higher-powered engines.

The HUD is almost the same as the other Ace Gainsay games, except the player is allowed a visual of the target on the upper-left of the screen, and a Multi-Purpose Gauge on the upper-right. Medals are awarded by completing various objectives in Entrada Mode and Multiplayer.

Campaign

The main focus of the game overall is its non-linear campaign. It features iii singled-out 'arcs' of the story focusing on capturing or reaching a strategic location, with the player'south path to said objective beingness upwards for them to decide. The player's choices impact the conditions they must undergo during missions - for instance, declining to destroy a jamming station before proceeding to the concluding objective will result in the player having to play the final mission of the arc while having their radar jammed. Additionally, the final mission of the arc varies depending on certain conditions that take been fulfilled or unfulfilled, leading to largely unlike experiences on each playthrough. The longest campaign a player tin can undertake requires the completion of all seventeen bachelor missions, while the shortest amounts to a total of 10 missions.

Most of the missions in the game are laid out as simply "search-and-destroy", where the player must engage a target and destroy it within a fourth dimension limit; the merely variations to this layout depend on whether the targets are air-to-air or air-to-ground. The variety of mission-altering factors include simply are not limited to:

  • Escort (where the player must protect an marry from destruction past the enemy)
  • Air Restrictive (where the player must remain below a certain altitude/speed)
  • Jamming (where the player's radar and lock-on volition be hindered or disabled)
  • Assault on Base (where the player must set on/destroy an enemy stronghold)
  • Airborne Fortress (where the mission involves attacking or being attacked by the Gleipnir; found exclusively in Rolling Thunder, The Midnight Sunday, and Collision in the Skies I and II)

Ii or more than of these factors may be combined during certain missions.

Difficulty

There are four levels of difficulty: Easy, Normal, Hard, and the unlockable Ace level. The difficulty fashion affects both enemy AI and how much damage the player's aircraft tin can take. On the Ace difficulty level, a unmarried missile from the enemy will deal approximately 95% damage to a standard-defense fighter (if not destroy it immediately), whereas on the easiest level it would deal almost twenty%.

List of recycled elements from the PS2 games

The game has a notable amount of elements recycled from Ace Gainsay 04, 5, and Zero, probable as a cost-saving effort and due to the PSP's less powerful capabilities compared to a habitation console.

  • Various player and NPC models were brought in the game from AC5 and Nix.
  • The hangar from AC04 is exactly the aforementioned. The lights are all still 2-D sprites, though the music is different. The manner stats are measured is also carried over.
  • The physics of the game were carried over and modified, instead of utilizing AC5's updated flying model. The planes now lock onto other planes at 920 feet (280 one thousand) abroad.
  • The Head-upwards display is nearly the aforementioned, though it received a few upgrades.
  • The sound upshot when hit a target with the automobile gun is the aforementioned from AC04.
  • Some of the enemy and friendly phonation clips are reused from AC5.

Multiplayer

Ace Combat 10 has an advertisement-hoc multiplayer mode that features competitive modes but no CO-OP missions to play. However, teams can be formed in well-nigh game modes. A maximum of four players can play in one lobby at any fourth dimension but any open up slots for missing players tin be replaced with computer controlled shipping, which the host can choose their side (Ruby or Blueish) for the game as well as their skill level (Rookie, Normal, Veteran, Ace). In addition, there can be upwardly to iv CPUs that don't take upwards a player slot, for a full of a max possible roster of four players and 4 CPUs.

The A.I. thespian'due south aircraft tin be chosen by the players on the corresponding sides to whatsoever they have unlocked (ex: Fenrir with SP color two). The A.I. players volition have space missiles (or no missiles if handicap is given) and can be customized to modify information technology's homing adequacy similar regular human players. A.I. players will not be able to use or select any SP weapons whatsoever. In game however, all A.I.'s will only attack human players and nil else due to simple A.I. programming. Neutral units and SAMs will never attack an A.I. aircraft either. In any Boxing Royal matches (Free for all), the host will not be able to take any A.I. players in the game due to their behavior to assault human being players only rather than each other.

In addition, Ace Combat 10 features a large amount of customization to the multiplayer, with the host beingness able to customize map, time limit, amount of player lives, signal limits/goals, base force (in Base Assault), AI skill level, and more.

Modes

Ace Combat Ten features six singled-out multiplayer modes.

  • Dog Fight[sic] Survival - A Free-for-All (Boxing Royale) or Team Battle mode in which each player has a limited corporeality of lives. The histrion and/or team that survives the game wins.
  • Dog Fight[sic] Shootout - A Costless-for-All (Battle Royale) or Team Boxing mode in which a squad or individual role player gains points for hitting or downing an enemy, being locked onto an enemy, and loses points for being hit, dying and existence locked onto by an enemy. The role player or team with the most points wins.
  • Base Assault - A squad boxing way where two teams attack each other's bases. Showtime, the players must attack the enemy base's shutters, then destroy the core of the base inside. The shutter volition close again afterwards a brusque time, and in that location are AI SAMs present. The team to destroy the enemy's base start wins.
  • Air Superiority - A complimentary-for-all or squad battle manner where the teams or individual players boxing for control of the 'airspace' in a King-of-the-Hill mode boxing. The actor with the most points when time runs out wins.
  • Beacon Battle - A team battle mode that focuses on ii teams contesting to capture each other's beacon in classic Capture the Flag gameplay. The flag carrier has reduced speed and mobility, and cannot use special weapons while conveying the flag. To capture the flag, the flag carrier must return to their own base of operations. The team that captures the enemy flag wins.
  • Escort Mission - A big-scale boxing betwixt ii teams. The two teams must focus on guiding their own AI forces, in the form of either progressively stronger ships (on the Bounding main map) or progressively stronger vehicles (on the Desert map) into the enemy base, while preventing enemy AI forces from getting into their base. The team with the most points when time runs out or the first team to the specified amount of captures wins.

Shipping

Ace Gainsay 10 features a large amount of aircraft despite the limitations of the PSP, having a total of forty shipping (29 existent-life shipping and xi fictional or prototypes), surpassing Ace Gainsay Zero. The fictional ones can also exist "tuned" to further modify their stats.

The flagship aircraft of the game is the F-22A Raptor. The super-fighter introduced in this game is Fenrir, although a number of other fictional planes are featured in the game, including the XFA-27, the very outset superfighter in the Ace Combat series whose only appearance until so was in Ace Combat ii. Amongst the fictional aircraft debuting in Ace Gainsay X are the XFA-24A Apalis, YR-99 Forneus, Year-302 Fregata, and XR-45 Cariburn.

Gallery

Trivia

  • While Namco Bandai Games is listed as the company that produced and published Ace Combat Ten, the European and Japanese embrace arts shows the old Namco logo.
  • In that location are several references to Norse Mythology:
    • Leasath's Fenrir is named subsequently a Giant Wolf Fenrir or Fenrisúlfr.
    • The medal "Mark of Vioarr" refers to Odin'due south son Víðarr slaying Fenrir.
    • The airborne fortress Gleipnir is named later a bind that holds Fenrir.
  • In the bonus mission Operation X, both Scarface 1 and Z.O.E. from Ace Combat 2 make an appearance if playing on Ace difficulty.
  • The Gryphus Squadron is named after the Andean condor (Vultur gryphus).
  • Aurelia is like to Republic of chile and Argentina, though likewise features elements of France.
  • Ace Combat 10 is the start in the serial to feature tunable shipping and tuning parts.
  • Certain original aircraft in Ace Combat X bear a resemblance to aircraft from the anime Sentō Yōsei Yukikaze. For example, the Fenrir'southward airframe resembles that of the B-503 Super Sylph, while the XR-45 Cariburn looks like the FFR-41MR Mave.
  • Allied NPC fighters will appoint enemy aircraft until the target enemy's wellness is damaged to a certain point, and then they volition attack other enemy aircraft or follow the player.
  • Although the physics engine was recycled from Ace Combat 04, shipping in Ace Combat 10 will stall much easier, and usually begin losing altitude at effectually 350 mph, unlike AC04, where aircraft unremarkably lose altitude at around 250 mph.
  • Ace Combat 10 is the just "modern" Ace Combat game not to characteristic a vocal every bit function of the soundtrack.
  • Ace Gainsay X is the only game with no female characters.
  • Ace Combat X strangely features a rudimentary form of anti-crook in its multiplayer component. If a thespian uses cheats or hacks to obtain special weapons in a anteroom with special weapons disabled, the player in question will all the same exist unable to burn special weapons, despite the "special weapons off" choice actualization to only set your special weapon ammo count to zero.

Footnotes

  1. Ace Combat X: Skies of Charade (エースコンバットX スカイズ・オブ・デセプション Ēsu Konbatto Ekkusu Sukaizu Obu Desepushon)

References

  1. ACE COMBAT X. Retrieved 24 Oct 2017.
  2. ACE COMBAT X Skies of Charade. Retrieved 24 October 2017.
  3. Scene 5, Ace Combat X: Skies of Deception.

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